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EN
  • Lighting Artist

    • 19.08.2019
    • Kyiv

    Oleksandr Telcharov

    Personal recruiter

    E-mail Skype

The game development company, which develops a new AAA MMO game is looking for a competent Lighting Artist who wants to participate in the creation of a high-quality game product with their experienced large team in Kyiv.

THE ROLE:

Your role would be to work closely with their content teams on creating stunningly looking lighting schemes for their game environments. You will be working directly with the art director and content leads on developing art vision of game locations. Your background should include great artistic skills, deep understanding of lighting in modern AAA titles or similar fields - movies, cartoons, post-production. Your experience of working in the game industry on similar goals and a good understanding of VFX creation pipeline would be a plus.

WHAT YOU SHOULD HAVE:

  • Strong understanding of art fundamentals and design including composition and color theory
  • Strong technical knowledge of how to create real-time lighting in game engines
  • Self-motivated and goal oriented person
  • A mature approach to problem solving and understanding of professional working ethics.
  • Good communication skills, proven ability to work in a team

RESPONSIBILITIES:

  • Work with Art Director and Art Leads to developing the visual style of game environments
  • Design lighting systems that will support both visual style and gameplay
  • Provide feedback on developing lighting pipelines and tools
  • Maintain a consistently high-quality level while ensuring artistic and technical constraints are respected
  • Help art director and content leads in finding great environment moods and references
  • Work closely with the concept art department on creating mood boards and level overpaints
  • Work with multiple cross-functional groups on various deliveries
  • Complete all tasks in a timely manner and to a consistently high-quality standard
  • Directly responsible for adhering to all company policies and procedures

KNOWLEDGE AND EXPERIENCE:

  • Experience in real-time engines (CryEngine, Unreal Engine, Unity, etc.);
  • Previous experience as Lighting artist or similar position on AAA title is a big plus
  • Technical problem solving
  • Experience in how to make game scene looking cinematic and artistically stunning
  • Advanced knowledge of Adobe Photoshop, 3D packages
  • Knowledge of composition principles
  • Preferably has knowledge of classic art principles

COMPANY OFFERS:

  • Competitive salary & benefits package
  • Modern and comfortable office with lots of perks
  • Perfect working conditions and a great team to work with
  • 28-days paid vacation
  • Training programs
  • Corporate events and team buildings
  • Compensation for the gym, swimming pool, etc
  • English classes
  • Medical insurance

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